Comments

Commented 16 years ago2008-01-26 15:18:04 UTC in vault item: aim_sewerz Comment #16293
Nice little killbox. I don't like that u can't access the outer roofs, although it should be physically possible. Also the dark sewer tube, where u can't go further although there is no obstacle visible. I always put obstacles where I don't want ppl to go. Makes planning maps more difficult sometimes but gives a better feeling of realism imho. In your case u could simply make two story buildings all around, since u don't have a 3D skybox we won't miss the view.
Commented 16 years ago2008-01-15 11:22:31 UTC in vault item: ZM_Dream_Up_RT Comment #16245
Wow, I don't know what to think about this map. Since I didn't complete a map yet, I won't dare to rate it.

I like the fishy fish and stars aswell as the whole setup. Inspired by Diablo II Crazy-Wizard-Level? So I like the look and feel!

Gameplay-wise I can't rate it because I never play zombie mod. Isn't zombie mod about terrorists having only a knife? In that case the map seems very unbalanced to me: With all the open areas and sniping positions zombies don't really have a chance to reach a CT's throat, do they? Well, I might be wrong, cos I don't play zombie maps.

Did you notice, that you can fall into the water, onto the piramid, into the water, onto the piramid ... without ever being killed? I managed that by jumping from T spawn a bit diagonal to the left. Is fun though.

Hecho bien Salvador!