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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Cenodrome
by
Unq
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Comments
urbn
Commented
13 years ago
2011-05-23 00:00:49 UTC
in
wiki page
:
Tutorial: Realistic Shadows
Comment #100990
This gives a fantastic effect, works a treat for moody settings (such as in zombie mods).
urbn
Commented
15 years ago
2009-05-24 23:44:45 UTC
in
wiki page
:
Tutorial: Light
Comment #100583
Just so you know, when you add the following line to the FGD:
@PointClass color(255 128 0) = info_texlights : "Texture Light Config"
you need a [] at the end, doesn't show up in the entities list otherwise
@PointClass color(255 128 0) = info_texlights : "Texture Light Config"
you need a [] at the end, doesn't show up in the entities list otherwise