Comments

Commented 8 years ago2016-07-09 02:09:18 UTC in journal: #8717 Comment #67618
Why are you using default compile tools when there are 15 years newer ones, and why in the name of all thats holy are you using textures of size 1024x1024? It is impossible for HL engine to process these textures the conventional way and there is absolutely no need no matter what you think for a beginner to use such texture size.
This post was the first post i made on here and much, much, later i decided to archive it as a journal for future reference as to not repeat my mistakes.

why do i use the old compile tools? because i dont like new things. For example i would never be caught dead playing half-life or a mod there of with the HD models turned on.

Does it make sense that i use them? nope. it doesn't. So i understand where your coming from.

Why the heck would I use a texture size of 1024x1024? I wouldn't and I was testing to see what would happen if i did. I know now the max texture size usable is 512x512 max.