Commented 4 years ago2020-11-25 00:51:24 UTC
in vault item: awp_tokyo_v2Comment #103087
The T and CT spawn are more darker because I have not included lights directly above especially on those four corners (balconies). So func_detail entity would make these pillars located in these corner to cast shadows making those areas even darker. Subsequently, this would be hard especially for T players to spot CT players as they would in a way blend in the dark.
First, download this file there is a jmf file included also. Second, render two bsp files where in one you tie the pillars to func_wall and second to func_detail. 3. Compare the results then tell me what do you think.
First, download this file there is a jmf file included also. Second, render two bsp files where in one you tie the pillars to func_wall and second to func_detail.
3. Compare the results then tell me what do you think.
Thank you