Comments

Commented 5 days ago2024-04-20 11:13:05 UTC in wiki page: Tutorial: Coding Fog Comment #106145
This tutorial sends messages to the player on every spawn, which is probably not something we want in multiplayer.

Suggested change, in CBasePlayer::Precache function, add m_bSendMessages here:
if ( gInitHUD )
{
    m_fInitHUD = TRUE;
    m_bSendMessages = TRUE;
}