tried it out with HL25, and i found some small nitpicks in some cases:
from most to least nitpicky:
When you unlock the door it would have been nice to have to have an auto save for the likes of me who likes to press use everywhere
The switch to the explosive crate could use some lighting along with the crate actually dropping.
There is some dev ladder textures
There is no texture for the seat where the radio is at.
That exit sign at the box warehouse could have been sized better
Along with it, but it's heavily my opinion, i feel it would have worked better if the catwalk to the exit door would have been broken BEFORE you were trying to head there, it feels kind of trollish to me, but you do you.
I also feel like most of the map was like a multitude of themes added in 1 map and it kind of devalues it a little, but it has potential if given some polish and maybe perhaps limiting the amount of rooms, but again, that is also just me.
i hope to see more maps though!
Commented 2 years ago2022-10-26 21:43:39 UTC
in vault item: Redead_TestMapComment #104873
i appreciate the heads up and i do know it isn't doom, but i have to juggle between myself restraining to try and detail untill i have a full layout to work with and at the same time, not going to far so that i don't loose my mind having to detail everything, that and also life, but still.
Pretty ok
tried it out with HL25, and i found some small nitpicks in some cases:from most to least nitpicky:
i hope to see more maps though!