Commented 13 years ago2011-02-05 18:38:30 UTC
in vault item: dm_sandstormComment #18801
Thanks for your thoughts Kdunivan, glad you like it. Think you can give it a run with a few players? I'd much like to know if the layout is any good for deathmatch, especially where I put the rpg (its a good camping spot, but its vulnerable and if you can grab the rpg and make it to the building on the other end of the map alive, you're sorted)
As for the bowl feeling, I haven't noticed it, I guess that's how the design of it ended up. But I can see now what you mean. The dust works like this: It blows soft most of the time, then a sandstorm kicks in (more, bigger dustclouds and distance fog increased) but only lasts about two minutes, then back to normal. Sorry that this bugged you I should extend the map's boundaries so that the dust clouds can spawn further out and look more natural.
4 out of 5 is good for me What kind of map are you making?
Commented 15 years ago2009-04-28 11:57:51 UTC
in journal: #5769Comment #47442
Holy ph*ck, Satchmo! THAT's your old PC!? Hahaha sorry.... My PC is a 3Ghz Pentium HT, 1 GB DDR2 RAM, 6600GT AGP card... and thats my current PC, I don't even have an old PC! Nice
As for the bowl feeling, I haven't noticed it, I guess that's how the design of it ended up. But I can see now what you mean.
The dust works like this: It blows soft most of the time, then a sandstorm kicks in (more, bigger dustclouds and distance fog increased) but only lasts about two minutes, then back to normal. Sorry that this bugged you
I should extend the map's boundaries so that the dust clouds can spawn further out and look more natural.
4 out of 5 is good for me
What kind of map are you making?
Your PC are being awesome!
Hahaha sorry.... My PC is a 3Ghz Pentium HT, 1 GB DDR2 RAM, 6600GT AGP card... and thats my current PC, I don't even have an old PC! Nice
Shame, those Rebels get it hard haha!