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Strider3 months ago2019-11-04 12:38:26 UTC 0 comments
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In case you missed it, TWHL Tower 2 has started. If you're not familiar, the goal is to build whatever you please in a 1024x1024x224 space, to make all the floors for our very own tower. Any old idea is welcome. It's a nice, small place to start if you're new to mapping, or to challenge yourself if you've been here as long as the rest of us old fogies. It'll be running through to the end of January next year, so you'll have 3 whole months and probably then some to get something together. Give it a look here!


If you're struggling to finish your map in time, good news: the deadline has been extended to the 29th of February. That's a month and a half still left to get something together. Happy mapping!

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MrFloyd762 hours ago2020-02-25 23:04:55 UTC 15 replies
Well yeah, it's a "shameful mapping confessions" thread, I don't think anyone's gonna post about the good stuff they did
abbadon3 hours ago2020-02-25 22:13:35 UTC 5 replies
>If you're talking about a model's texture, have you tried using the "chroma" or "additive" features? Yes, both, but them gave me transparent meshes. >I don't know if you have played Deathmatch...
Unq2 days ago2020-02-23 23:01:29 UTC 5 replies
Yes, even if it's a one-way transition, you need the return trigger set up properly. You can put it out of the way and make it 'use only' so it's a true one-way trip. I think I know what you're tr...
[quote=Dr. Orange]It is made by Valve, but it isn't officially supported as it was only released as a beta. I believe it was only ever released on the old VERC website, which has been defunct for year...
It has been known for a long time that naming two entities identically triggers them both, however, in the case of a trigger_teleport, it kinda makes sense that the multi_manager would get used as a t...

Poll See all

Posted 2 months ago2019-12-08 04:58:02 UTC • Voting closed • 4 comments
In light of the VR-exclusive Half-Life: Alyx being announced, what's your current stance on VR technology in gaming at the moment?
  • Interested, but it's too expensive: 42% (20 votes)
  • Not interested in VR: 23% (11 votes)
  • Interested, planning to buy VR gear soon: 17% (8 votes)
  • Interested, but there's not enough games yet: 13% (6 votes)
  • I already own a VR headset: 6% (3 votes)