Comments

Commented 3 years ago2021-08-09 13:53:57 UTC in vault item: de_dust2_thera_b5 Comment #103658
@Suparsonik
I've seen maps named like this before. The "_b5" suffix would stand for beta 5, i think... Meaning the map is under development and the final version of the map would normally have no such suffix. Seems like in this case the map would be in it's final stages before a last pass/polish.
Commented 3 years ago2021-08-08 15:30:36 UTC in vault item: de_dust2_thera_b5 Comment #103653
Awesome map, the freakin' drunken cats killed me! 🤣
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Commented 7 years ago2017-10-04 11:27:50 UTC in journal: #8871 Comment #48459
Personally i'm waiting on the new intel generation chips and will probably get a new custom rig based on whatever AMD brings to the table to compete with the i9's (as it currently stands right now, might change my opinion in the future).
Pretty sure my current build (i7 4820k, 1060 6gb, 16gb) would fare horribly with V-RAY for real time engines, which my future rig will be built around on.
Commented 7 years ago2017-09-30 10:19:31 UTC in journal: #8872 Comment #44134
Never argue with stupid people. They will drag you down to their level and then beat you with experience.

― Mark Twain
Commented 7 years ago2017-09-17 10:06:00 UTC in journal: #8863 Comment #62966
Earlier this year, we built for my cousin's-in-law a similar rig. We almost went for 1080p with a Xeon system (at a nice discount), they we're highly recommended at that time for 3d rendering.
Previous plan was a single monitor setup with either a 16gb ram and 960gtx 2 gb(the graphic card would get upgraded at a later time), or 8gb ram and 970gtx 4gb (where the ram would get upgraded 1st at a later time).
They stretched their budget a bit to get 16gb ram and a 970gtx 4gb for a dual monitor setup.

I think nowadays you should first take a look at the Ryzen cpus, they're the best bang for the buck (in most cases) according to reviews.
It's been about 16 years since i've last touched Autocad, so no comment on that, but as a casual user almost everything i used lately has been cpu intensive when it comes to 3d rendering. Off the top of my head, a couple of times i've seen Maya and Substance stress my gpu, but not much else.
Of course, Unreal 4 will give the gpu a run for your money. Pick your poison :)
Commented 7 years ago2017-08-10 12:49:39 UTC in journal: #8851 Comment #62956
Sucks to hear, man. My condolences.
Almost all the elders in my family had really long, healthy lives (~ 90-100), except for my great grandfathers that both died serving in WW2. Up until a couple of years ago after my grandmother had a hearth stroke, (she's recovered since then) everything had been going pretty smooth. I get to visit about once every couple of weeks but, like Jeff, i can't help but feel concerned whenever i think of her.
Commented 7 years ago2017-08-07 00:00:00 UTC in journal: #8848 Comment #42439
Yup. I'm a fool for blue and night scenes, so the atmosphere in this one tickled my pickle the most. There's another moody one that i liked with some sort of asian structure on top of the hills, but the front tree blended a bit too much with the rest of the background.
Commented 7 years ago2017-08-06 11:19:28 UTC in journal: #8848 Comment #42438
That night screenshot with the monolithic figure though...
Commented 7 years ago2017-08-04 10:20:00 UTC in vault item: dm_deadlands Comment #21029
Not bad. I think it would look better with a bit more color; those poor cliffs could use some height variation and depth aswell.
Commented 7 years ago2017-07-30 20:16:20 UTC in journal: #8847 Comment #38824
My condolences. A movie from bed, or a chill game will work out better than booze in the long run, when life decides to kick me straight in the marbles.
Commented 7 years ago2017-07-19 11:25:47 UTC in journal: #8831 Comment #61554
Ain't nothing to it but to do it. It's one of the many reasons I never took level design seriously; it never lasts for too long so I treat it like a hobby. Do whatever I want, whenever I want.
UE realated stuff I can stretch for longer periods of time, gs/source not so much; damn engine limitations can get infuriating at times.
Commented 7 years ago2017-07-15 19:31:28 UTC in journal: #8826 Comment #40542
Seems pretty fun, with my skill though i'd probably end up making a collection of phallic shaped things.
On a somewhat related note, I signed up for a handcrafted leather shoe course, beginning in semptember, because that seemed fun as well. The catch is, I signed up thinking this was a generic 6 month course and now it turns out the damn thing can last up to 2 years.

I think i just dug my own grave.
Commented 7 years ago2017-06-16 22:20:15 UTC in journal: #8821 Comment #68349
Instead of going for a budget "gaming" pc, why don't you get one of the newer consoles that are about to hit the market? You'll be able to play any of the new titles, and most of the pc games from last and upcoming years are usually ported; they even have backwards compatibility.
You'll still have the laptop for content creation, dev, apps, etc...
Commented 7 years ago2017-06-06 20:09:55 UTC in journal: #8813 Comment #67410
Once i'm set on a theme i start looking for reference images/videos, then usually planning out the basic concept and layout with pen & paper.
Soon as i'm satisfied with that, it's time to start up the level editor and build the basic layout.
Playtest and check scaling/timers/objectives/etc...
Iterate until it feels right.

Greybox/blockout the rest of the level with placeholders and check for gameplay.
Playtest & iterate until it feels right.

Import/export between software if needed.
Add basic textures with some placeholders (no UV/scaling/refining/etc).
Refine lighting and skybox (when going from light to dark).
Make assets & props and import them while focusing on a small part of the level (usually player spawn area), adding/refining/texturing any detail to specified area as i go.
Playtest & iterate until it feels right.

Expand from above mentioned area until the whole level is complete.
Playtest & iterate and change until it feels right.

(Refine lighting and skybox, when going from dark to light).

Detail and texture pass. Playtest & iterate until it feels right.
Lighting pass. Playtest & iterate until it feels right.

Quick and dirty workflow guide from UT devs, but the basics are valid for any HL engine.
https://www.youtube.com/watch?v=XDsJOFyxMnw
Mapcore also has a crazy amount of workflow guides and links.

ps: I'm too lazy to finish any maps lately but i like to comfort myself thinking that my levels from ~last 2 years have died in greybox stage due to bad gameplay. Which is also true... >:)
Commented 7 years ago2017-05-31 12:51:45 UTC in journal: Updates Comment #52987
Pretty much correct, for casual everyday, use. I bought a SSD mostly because of the people nagging on me to get one whenever we talked about tech. Supposedly after having one, i could never go back to HDDs. Well, here i am, typing on 10 a y/o laptop that i usually carry with me when not on my home desktop, still not having a problem with HDD builds and still thinking that it wasn't a great investment.
Sure, the start-up/loading times are not even remotely close and the data transfer is somewhat noticeable on my commonly used software, which according to windows history is mostly 3d software stuff.

Imho, for everyday use i'd say it all depends on what you already have and how your current hardware is holding up. If you're the type that has to deal with loading times/data transfer often and you're counting the seconds, then sure, go for it. If you're trying to squeeze a bit more fps in games and 3d apps, upgrade somewhere else.
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Commented 7 years ago2017-05-23 14:50:03 UTC in journal: #8810 Comment #68236
Federal elections in Germany coming this september, iirc. For your sake, i hope Merkel gets to keep the reins :)
Commented 7 years ago2017-05-21 13:31:27 UTC in vault item: Dynamic Light Comment #20997
Nice little find, first time i am seeing this. I am thinking of a day/night cycle trickery when i'll actually fire up gs again. What about the dynamic shadows? Better yet, where'd you get this from?
Commented 8 years ago2016-07-04 19:58:16 UTC in journal: #8717 Comment #67617
Wha... Are you ok, Bruce?
Commented 8 years ago2016-06-25 11:48:30 UTC in journal: #8715 Comment #46195
EU should of been a free market to get the flow of goods and qualified workers going, nothing else. While living in an era of hidden political agendas, personal interests and greed, no sane person should have to accept policies and regulations from someone that can't understand a word of their native language from the other side of the continent.
While i'd like nothing more than to see all countries united under a roof, EU model is not the way to go for far too many reasons to list here.

I'm really hoping UK can prove everyone wrong and stay up on it's feet because change, from within or not, is needed right now to sort this circus out.
Commented 8 years ago2016-06-24 08:41:54 UTC in journal: #8715 Comment #46194
@Jessie: I believe the biggest factor for the "Leave" camp were the immigration policies, which in the UK had given the non-english speakers a head start and a guaranteed job somewhere. It was only a matter of time before it would bubble up.

As for UK outcome, unless the rest of EU countries follow their path, they will most likely going to be bombarded with whatever sanctions can circumvent WTO (World Trade Org.) by EU, not because it would be needed, but because lack of common sense and empathy.
Commented 8 years ago2016-06-20 06:58:13 UTC in journal: #8712 Comment #42415
Welcome back! Glad to see you again and hope life will keep getting better and better. Last i remember hearing from the Rimrook guru was quite a while back when you were sheltering a bunch of kittens. :)
Commented 8 years ago2016-06-09 07:58:54 UTC in journal: #8707 Comment #44125
Followed. Not to derail, but who else here had twitch channels? I know Phillip's and Unq's channel, but there were a couple more that i can't recall or got lost in the Shoutout box.
Commented 8 years ago2016-05-31 11:28:19 UTC in vault item: psychedelic Comment #19134
Love your atomic balls, man.

I'll show myself out now.
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This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 8 years ago2016-03-04 08:22:26 UTC in journal: #8677 Comment #61509
By the sound of it, i imagine that rig is going to be under a lot of pressure most of the time :P, so i wouldn't underestimate the cooling.
See if you can find out how the interior will end up looking like and plan ahead to have a good airflow.
Quick google search says 3 x 120mm fans, which sounds a bit weird. Also, by the look of it, there's really nothing trying to exhaust the gpu heat through the back. Imho, don't leave it at that; i'd add at least another fan at the front (they're really cheap). If you do add the bottom-front fan, try to install all your drives up, near the optical ones.
Commented 8 years ago2016-02-24 12:31:09 UTC in journal: #8670 Comment #67372
Opinions are great, but then there's steam stats webpage. CS 1.6 has been in the top 10 list ever since it's inception.
I'd say, if you`re not concerned about monetizing from your mod, go ahead and spend your time with GS, it's going to be here for a long time no matter what skeptics say. With a few graphic engine tweaks here and there, Volvo could probably still pull enough money out of it, but alas...
P.S.: Source/SDK is old AF too.
Commented 8 years ago2016-02-02 19:30:19 UTC in journal: #8662 Comment #40523
Happy birthday! From pics floating 'round here you looked, in a good way, much younger.
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Commented 8 years ago2016-01-30 16:49:59 UTC in journal: #8659 Comment #50165
Welcome to the club! Enjoy the eye-wrenching blurriness and chromatic aberration from all the 'HQ' next-gen ports.
Commented 8 years ago2016-01-05 19:56:50 UTC in journal: Worst game Comment #67955
Whichever maps i made. Looking back, they're all terrible.
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Commented 8 years ago2015-12-22 22:45:58 UTC in vault item: Take me to your DJ Comment #18024
Dang nostalgia...
Overall, i liked it. Thought it was a Nipper map when i saw the screenshot @ vault section. Definitely feels like one of his works, save for a couple of dead ends. Now to actually find a server to play it...
Commented 9 years ago2015-10-31 16:36:30 UTC in journal: #8619 Comment #67488
Happy birthday, Alberto! That first screenshot looking really good so far, keep us posted.
Commented 9 years ago2015-10-24 13:01:16 UTC in vault item: de_retrostation Comment #19529
Ohhhh yeahhhhh...I've seen the cs version of this one, from sven coop. Easily a favorite, reminds me of 2001:A space odyssey. Could of added a bit more depth if it were for colder lights, instead of some of the white ones. Imma try the other levels soon.
Dem 60s feels yo.
Commented 9 years ago2015-10-24 12:46:18 UTC in journal: #8614 Comment #46134
I really like the 80s feel of the intro, maybe a similar outro wouldn't be a bad idea to play gently while next week schedule is done/adieus. 40 mins seems a bit of a stretch for plebs like me though :P
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This comment was made on an article that has been deleted.
Commented 9 years ago2015-08-04 11:43:04 UTC in journal: #8586 Comment #46120
Cats & tits? What happened to beer and tits? Damn furries...
Commented 9 years ago2015-08-01 09:46:36 UTC in journal: #8584 Comment #62733
There's plenty wrong with it, as with any other version, Jessie. Like cStriker said, there are the privacy issues; amongst others. Of the top of my head, i know about the wi-fi network default sharing config. fiasco.
Commented 9 years ago2015-07-31 22:17:51 UTC in journal: #8584 Comment #62732
How is the interface looking so far, easily customizable? Is the white background on explorer & apps still bright enough to hurt the eyes?
I've heard from others they are seeing fps improvements in games, nothing seriously benchmarked, just rumors. I'm hesitant to accept my Win reserve when it becomes available because of the whole UI customization thing...
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Commented 9 years ago2015-07-16 09:12:22 UTC in journal: #8577 Comment #55424
Congarats on graduation and getting the job! Their games seem pretty ok, but alas, mostly for consoles.
Good luck with your carrier and scoring your dream job, unless you`re planning to work at Ubi. Then, i'll hate you. Nah, just kidding...Maybe...
Keep us posted!
Commented 9 years ago2015-07-10 14:42:35 UTC in journal: #8571 Comment #52908
I would meditate, travel all over the world and play games all day long. By games i mean both video and irl. Literally, i would like to go outside and play again hide and seek , tag, etc... Yup, i just said that.
Commented 9 years ago2015-06-28 20:08:53 UTC in journal: #8564 Comment #52897
Maybe. But...I'm totally not a nerd, ok!?
Not that i'm trying to be discriminative towards nerds.I love nerds sooo much; most of my friends are nerds.
Commented 9 years ago2015-06-28 16:39:32 UTC in journal: #8564 Comment #52896
Good for them. Everyone should have the right to feel equally miserable.
Commented 9 years ago2015-06-17 18:35:03 UTC in vault item: csdm_fallout Comment #20919
Doh!
Credited in the text file included, but totally forgot to mention here i took one of Albertos models and butchered it. Ended up using it partially; i think it was the pad at the base of the twisters. So thanks, Alberto!
@Trempler: I might get around that eventually, have a bunch of other projects open for now. Ocd gonna kick in hard if i start on multiple tasks :P