Help with The Core?
On ModDB we have our fair share of Watchers (425 at the time of writing) and with every media release we tend to briefly make it into the top 50 ranked mods (out of 17,000).
Now don't get me wrong - this is fucking awesome and it's a real incentive to keep working on it even though we're using a dilapidated, fiddly engine.
However, I often see (frankly not particularly good) Source mods with more than double those figures and while my ego is not quite swelled enough to just
assume that The Core deserves more, it can be a little disheartening when a 3-month-developed Source mappack of questionable quality is getting more press than a 3-year-developed full-length mod that myself and Andy have invested huge parts of ourselves into.
It's a lot more difficult to get people interested in Goldsource these days, especially when the majority of Goldsource gamers are only playing CS 1.6 and don't even know what a singleplayer mod is. So this is where I need your help - I was looking for action plans to potentially spread awareness for The Core and build up an audience in anticipation of its release in a few months.
There are hundreds of possible ways to go about this, and I'd like to hear your theories on what you think I should do (or if you think I should stfu and appreciate what we already have).
Some things I've been considering:
- Absolutely guaranteed weekly media updates. They won't be as high quality as the stuff we've been putting out (purely due to volume of work) and would be more like little sneak peaks at progress like the cliffs I posted in the WIP thread recently. Quality vs Frequency of updates.
- Objectives such as 600 watchers and we release all the RMFs upon release. 700 watchers and we release our textures under creative commons for anyone to use and modify, including high res originals etc etc.
- Regular dev videos - maybe fortnightly. Hints and tricks and sneak peaks at the maps.
Whatcha think?
The Core on ModDB