friction entety needs to increase the friction a bit, it's at a stupid level at the moment and its a bastard to get through the doors as you keep bouncing arround!
vent on the 2nd quater has been connected and lit, buyzones have been added and I've put the hostage rescue point in the 2nd quater, I think I'll mix things up on the map some more with more hostages spread over the map. I want to avoid the office thing of just a big gun fight that determines the outcome of the round 95% of the time. I want it to be more tactical and while the vents are a good way of players getting arround they can't be used by hossies so I'm thinking a lift could be useful...