After what would have to be a year of development, Venetia is still progressing. I can say that's it's closer to being finished than it's ever been, which is great.
I'm currently doing a HUGE optimisation run. The last build was pretty laggy in places (dropped down to 28fps in some areas for reasons I cannot understand at the moment). Glview.exe has been my good friend in this long and ardous process. Right now, I'm giving Venetia a proper skybox (rather than cordon compiling it) so hopefully that'll boost the FPS up a little. Might do a normal compile too to see what type of performance we get. Hopefully it'll be good enough for me to finish detailing the map...