HEy yay, my first journal entry. I didn't notice the journal entry feature on this site until now. :S I'm not sure whether the blog entry support HTML or BBCode. Would be great if it support a preview option, wouldn't it?
It's summer over here down in southern California and the heat is cooling off this week. That's a plus because in the past few days the temperature has been averaging around mid 90 to over 105 farhenheit. I could hardly work outside around the yard without loosing focus and feeling nuasea. At the moment I'm typing this I am also having my 27th glass of ice cold water.
Anyway, I've got a huge load of works waiting for me to finish. That includes working on Pit Worm's Nest for Source, releasing beta version of Catalysm map for Garry's Mod, working on a new texture set for public, finishing map for the Interloper Map Battle #25, finishing restaurant menus for my mom, work on websites, and cut our lawn.
I'm also learning to map in UnrealED 3. I'm quite amazed by how easy and quick it is to design a level compared to Valve Hammer Editor. I love the 'carving out' the room idea. No need to worry about aligning primitives to seal the room...
One awfully long blog by me. Yes, that's my habit.
Keep us posted on those projects. :>
Welcome. Oh and the Pit Worm bit had me wondering. Is that HL or OP?
And no, I'm not working with Opposing Force 2 mod, I'm working along side with Operation Black Mesa team, a mod that seek to remake the official Opposing Force mod.
Like Black Mesa, which is going to be what Half-Life: Source should've been.
Stay tune for the media release on Moddb.