Journal #5255

Posted 16 years ago2008-08-13 11:36:58 UTC
Strider StriderTuned to a dead channel.
So I'm ever-so-slowly returning to work on my Volcano map, I hope you remember it. :P

Here's a shot or two to show you how it's changed:

User posted image

This is the old interior, which I am not quite glad I improved. The rock texture was far too noisy and lacked any sort of contrast as it went upwards.

This is what it looks like now!

User posted image

Compare the two and I hope you'll see quite a difference. The rock material is a lost cleaner and smoother, and fades nicely towards the top keeping players focus to the bottom area, where most of the combat should take place. It also makes the general geometry easier to pick out. I've also included some fog which should nicely draw peoples attention to incoming players silouhettes towards the rear of the room, where it opens up to outside, here:

User posted image

This hasn't changed much since you last saw it, and this is still and old shot. I'm hoping to deepen the lighting up a little bit here, and looking to replace the sky with something a bit more night-like. I've started work on the flag base, which is behind the camera. I'm trying not to go for the TF2 orthagonal industrial vs. angular natural approach, and more for a man vs. nature look, with strong, imposing structures (for both bases) set about the more flowing jungle environment.

Estimated completion time: ...ask again later, though I think the map is roughly 60-65% complete at the moment.

12 Comments

Commented 16 years ago2008-08-13 11:39:35 UTC Comment #39347
Uhh since when did we see an outdoor shot :S It reminds me of Farcry ^^ (Don't feel insulted by that)

Keep it up. Love the lava room. Although I prefer the brighter lava. Looks better.
Commented 16 years ago2008-08-13 12:07:27 UTC Comment #39355
It's very coolllllllllllllllllllllll
Commented 16 years ago2008-08-13 13:01:52 UTC Comment #39346
Why is that so damn sexy.
Commented 16 years ago2008-08-13 13:56:15 UTC Comment #39349
oh god that looks superb.

Get it finished before the final Valve update so it becomes one of the included community maps. And it will.
Commented 16 years ago2008-08-13 14:42:32 UTC Comment #39353
the brighter lava i think was better too
Commented 16 years ago2008-08-13 17:45:22 UTC Comment #39351
:> win
Commented 16 years ago2008-08-13 18:06:55 UTC Comment #39350
Yes I also vote for the brighter lava
Commented 16 years ago2008-08-13 19:11:15 UTC Comment #39344
THANKS TO ME FOR PUSHING YOU TO DO THIS
Commented 16 years ago2008-08-13 19:16:52 UTC Comment #39348
Uses Force Push

Come onnnnnn ;D
Commented 16 years ago2008-08-13 19:18:32 UTC Comment #39352
Psyenergy Push > Force Push
Commented 16 years ago2008-08-13 20:21:45 UTC Comment #39345
Haha.

Yes, the brigher lava is coming back, i've been fiddling with the shaders for ages, it actually looks like liquid gold at the moment.. I did something wrong. :P

Habboi: I've posted one or two outside shots before, was quite a while ago, though.

Ant: HAH.
Commented 16 years ago2008-08-15 10:14:31 UTC Comment #39354
one of the best looking maps I've ever seen!! when completed it will probably show up on a lot of servers!!

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