Journal #5342

Posted 16 years ago2008-09-10 16:27:28 UTC
Well, I've been hooked with the Unreal 3 Engine nowadays, we got licenses at school to use it, so that really puts on some pressure to learn it.

First off, they streamlined the layout of the editor and tools with 3dstudiomax and a little Maya, you can easily import new content and export maps. The placement and lightning of models and props is also really easy. And the interface is nice to work with.

But, there's one thing. And that is that it runs fine on the school computers, but the editor just doesn't seems to want to work on my own computer, which is rather annoying since I will need to do a large portion of the work at home, mainly because I only got 8 weeks to learn all the bits n bobbles of the engine, make a decent playing map that will be judged by others then the teacher. And make sure the rest of my team gets the idea, since they never have made maps for games before.

I suppose, that in reality it doesn't differ a lot from any real-life job situation with tight deadlines. Funny thing is, i actually enjoy this kind of pressure, it really allows people to push themselves to the edge and go beyond.

Oh, they also upgrade to max 2009, which seems to lack something called stability on the older school computers....

8 Comments

Commented 16 years ago2008-09-10 16:44:29 UTC Comment #35112
I have the UE3 editor, and I can't map with it, too much complex and stuff I don't know.

I eman, you can make a box on Hammer without knowing anything about mapping. But I was not able to make a single room on UE3!!! And there are not many tutorials, you can find lots of Source tutorials, I don't understand why there aren't for UE3.

By the way, I don't want to map for UE3 because the only moddeable game is UT3, which sucks (and I bought it). UT2004 pwned(downloaded just the demo :()
Commented 16 years ago2008-09-11 12:13:20 UTC Comment #35106
Ah yeah true, but fortunately i got acces to a good 20 hours of video material, so i'm not really stopped by that.

Im not sure where the lack of tutorials come from, i know those video's are also supplied with the collectors edition.
Commented 16 years ago2008-09-11 17:23:08 UTC Comment #35109
Max 8 through 2009 increasingly lose stability either way. Max 8 was when Autodesk bought out Discreet. I don't really know the details but it likely has something to do with that.

I have UT3 and the editor at school, but I can't be bothered with learning that right now, somehow i kinda envy you though, its good stuff.
Commented 16 years ago2008-09-11 17:49:08 UTC Comment #35111
unreal ed 3 came with gears of war, so i opened it and was like "lol wut" and closed it again.
Commented 16 years ago2008-09-11 23:43:30 UTC Comment #35110
nice
Commented 16 years ago2008-09-12 02:36:27 UTC Comment #35107
Definitely worth learning Rim, its a great tool, the workflow is amazing and its streamlined with 3dstudiomax/maya:).

Version 8 was definitely the most stable one, didnt autodesk also buy maya?
Commented 16 years ago2008-09-12 09:53:03 UTC Comment #35108
Fixed the lag problems on my computer, terminating the PDVDServ.exe process seems to solve all my problems!
Commented 16 years ago2008-09-12 11:28:55 UTC Comment #35113
NO LAG!omg omg omg LAG = bad internet connection

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