Hm well my first compo26 entry for hl1 is almost complete. here are some screenshots:
i couldnt quite finish it completely because my hammer is bugged. sometimes when i trigger game_texts those things just bug up and crash the game... anyways theres something i wanted to ask:
is it possible to trigger level change via entities not brushes? so that i can trigger one with a multimanager?
Give it a try and see.
Skals you put the preview URLs within [img] tags, not [url] tags, you had to click "Open in a new window" to open it, yes, but over those links there were image error texts.
If you didn't put the wrong URLs in the [img] tags, you put the wrong tags ([img] tags) around the URLs instead of [url] tags.
The image errors (now gone since your edit) proves it.
Seriously why can't you admit you are wrong?
And I don't know what a "tart" is.
Examples of tarts include:
Your grandmother is awesome. Give me her phone number.
That looks good skals, the only thing I think could be improved is the water in the last picture. Its too bright, and differently colored, than the rest of the environment. Right now it sticks out like a sore thumb, and looks unrealistic.
And I'm pretty sure you cant trigger a change level unless the player touches the brush based trigger. I could be wrong. Let me know what happens when you test it.