Journal #6712

Posted 14 years ago2010-08-14 00:01:18 UTC
I just played a limited game on steam for free called serioso sam. It's about some american stereotype wearing dark sunglasses and an impressive body mass. Maybe the croatian version of duke nukem or something.

The demo allows you to play one level, which at first I thought was level one. But after some poking around I found out that the free level given in the demo was actually closer to around level 11. Huh. Well, okay.

Gameplay consists of large, open spaces with plenty of room to maneuvre. This is supplemented by having hordes of monsters to battle at once. So what kind of monsters? Well mostly you have some humans that were victims of the French Revolution, accompanied by what looks like monsters from a Super mario game called "wario's woods" (image search "galrog wario woods" you see what I mean.) On the higher end of the danger scale we have undead steers and what looks like obese madcows, along with harpies and those bipedal mechs from Star wars. I like the variety.

Setting: Egypt. The game didn't tell me any plot exposition, seeing as it is a demo. So I'll just make one up: Sam is on the run from aliens and is trying to plunder ancient egyptian pyramids for artifacts that will help him unlock doors so that he can get somewhere. Why do the aliens want him dead? Dunno, maybe they're just mental or something.

This game features what can essentially be called a Pokedex that travels with you and subtly helps you out. Everytime you see a new pokemon err I mean a monster the pokedex thing will automatically update itself to give you useful information about it. Like how a red scorpion looking human toting a chaingun is very dangerous because of its religious convictions.

There was one thing I didn't like about this game: it was how monsters can spawn right next to you. Gameplay is usually a trigger_once that triggers a multi_manager that targets a bunch of monstermakers. If you see a good item lying on the ground (or rather, floating magically above the ground) then chances are there's a trigger_once covering that area. I made a radically bad mistake when I approached a healing pickup that I didn't need. Because when I got there, some people appeared and yelled at me that I made a stupid move. Apparently they think their yelling wasn't loud enough so they ran towards me holding large black boomboxes still yelling at the top of their lungs. It was very hard to communicate with them.

I think this game is very simplistic. Large open areas, lots of evil minions. Shoot. Blow stuff up. Then maybe get blown up yourself. Lots of action. Fun. Everybody, give this a try.

7 Comments

Commented 14 years ago2010-08-14 00:11:00 UTC Comment #63126
Yeah Serious sam is one of those "shoot-em-up" games that just you just blow crap up and run around trying not to die.
Good game
Commented 14 years ago2010-08-14 01:16:06 UTC Comment #63131
You've never played serious sam before today?

I think i just lost a little respect for you, i grew up on that stuff, but that's just me.
Commented 14 years ago2010-08-14 03:25:31 UTC Comment #63127
F**k yeah, Serious Sam is one of the best games ever! The Mighty Atom, I think it was you who was posting videos here... you agree, right?
Commented 14 years ago2010-08-14 05:08:23 UTC Comment #63129
Me and my friend got this game on xbox and played it together, we finished it. Both of us had the constant impression that the guy who made this game was a psycho on crack who keeps shouting HELL YEAH! The final boss was kinda big.
Commented 14 years ago2010-08-14 07:09:43 UTC Comment #63130
I just tried it and... I was not impressed. It wasn't fun and the controls sucked. It's hard to aim.
Commented 14 years ago2010-08-14 15:06:35 UTC Comment #63132
Everything after the second encounter was shit though, so don't get serious sam 2.
Commented 14 years ago2010-08-14 18:51:13 UTC Comment #63128
Meh, it started to go downhill at the second encounter (I imagine it continued, I haven't played anything past it). The first two games are still good fun though.

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