Journal #6797

Posted 14 years ago2010-09-29 18:29:39 UTC
Notewell NotewellGIASFELFEBREHBER
UPDATE: The Auto-shottie works perfectly aside from the reload animation- due to the way the engine and editor work, I was forced to use the Assault Rifle reload animation.

I've also discovered that it's really difficult to make weather, and impossible to do without being able to convert files to the format Fallout 3 uses. :(

Experiment: Create an Auto-Shottie in Fallout 3. (Custom, Unique weapon)
Attempt one: Increase Rate of Fire to that of Chinese Assault Rifle - Failure. When fired, acts exactly like the Vanilla shotgun.
Attempt two: Check 'Automatic' flag (overlooked in attempt one)- Failure. While the rate of fire is increased, and is technically automatic, it does not seem so.
Attempt three: Double rate of fire from the Chinese Assault Rifle and change attack animation to that of the Chinese Assault Rifle- Success!!! As long as you don't mind unloading the entire 12 shell drum in 2 seconds and firing it with one hand.

Secondary testing in Megaton with godmode enabled resulted in a great many gibs, spent shotgun shells, and torsos. Great fun.

Next step: Reduce rate of fire and match hold animation to that of the assault rifle to match with looping fire animation.

2 Comments

Commented 14 years ago2010-10-02 23:05:12 UTC Comment #60677
There is already a weather mod for FO3.
http://www.fallout3nexus.com/downloads/file.php?id=6170
Commented 14 years ago2010-10-03 01:57:12 UTC Comment #60678
I just don't see how that relates in any way to the OJ.

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