A few days ago I uploaded shanty 1 and 2.
The name came from another level I gave up on a bit before. 'shawty'
Uh. I updated it maybe 2 days later I think? Adding those sorta pipes you can see in the first proper engagement with the soldiers.
Along with some vents.
Then I started working on 3 and 4.
I had the idea for the thing to go reverse half life. Instead of Office Complex to We've Got Hostiles it'd go WGH to OC.
But then I started doing the office and didn't like it. So I kinda just tried to rush it through to bring it back the storage part.
One day I might go through and make it better but I can't be bothered right now.
In map 4 I made a large crate delivery room/storage. Idk. I think its kinda cool. A crate goes by overhead as well.
They're both light on combat compared to 1 and 2 but I'm thinking it'll be good to go
ACTION-less action-ACTION
Map 5 and maybe 6 are intended to be on the surface. This scares me though as I haven't really done anything on the surface. I'm scared I'll butcher the cliffs or just. It won't look right.
So we'll see how that turns out
Before I go onto 5, I'm going to try and reduce the number of crates in 1 and 2, do the big doors differently, maybe add different cover or the little crane thingies. All things I got told about in the comments. Which was really weird to see. I didn't expect this little. Little goofy map to be worthy of a comment.
Uh journal. over.
https://www.youtube.com/watch?v=Hr6gtbwkqwc