So the demo is out for all those who preordered Left 4 Dead. Apparently it's awesome, as those who aren't currently stuck at work would know. :<
Early impressions are good, though there's been some complaints about the matchmaking system. Never fear though, Valve have
fixed it.Speaking of zombies and death, here's a note from someone beyond the grave: take a look at this! - Ant
the game itself is epic win :>
Still really tempted. I just wish it was 20 dollars less.
bind "f1" "give pipe_bomb"
bind "f2" "give health"
bind "f3" "give rifle"
bind "f4" "kill"
bind "f5" "z_spawn boomer"
bind "f6" "z_spawn hunter"
bind "f7" "z_spawn smoker"
bind "f8" "z_spawn tank"
bind "f9" "z_spawn witch"
bind "f10" "director_force_panic_event 1"
also, play as a zombie in the demo!
ent_fire !self setteam 3
followed by
director_force_versus_start 1
I love experimenting with console commands.
Played around with that last night. Not a good idea in the apartment blocks. D:
Come ALIVE!
Good job.
But, nice job nonetheless ;>
Got it working, it runs reasonably well on my older system (P4 3.5ghz, 6800GT, 3GB ram) with the shaders turned down a bit. Good fun, reminds me of the old 4-player co-op arcade games.
It runs smoothly on max settings, 16x anisotropic and 6x AA
For Ep2 and TF2 I have to run on 0 AA and trilinear to get the same smoothness.
It sounds like a lot of the tweak stuff (rendering commands) are locked out in the demo. I hope this is changed in the full version of the game- being able to tweak the graphic settings is important to those of us running older systems.
I almost want to do some Source mapping just for this game.