revive old textures? Created 18 years ago2006-03-25 14:28:46 UTC by gordonfreeman gordonfreeman

Created 18 years ago2006-03-25 14:28:46 UTC by gordonfreeman gordonfreeman

Posted 18 years ago2006-03-25 14:28:46 UTC Post #170867
it there a way to import textures from doom 2, quake 1, duke nukem 3d?
Posted 18 years ago2006-03-25 15:57:22 UTC Post #170881
Read the Custom Textures tutorial!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-03-25 16:04:46 UTC Post #170882
I know how to import textures to a new wad using wally (sorry I told it wrong) I don't know how to get those textures out of the games.
for example there is a was in doom2 but wally doesnt load it saying not supported wad file
Posted 18 years ago2006-03-25 16:13:17 UTC Post #170884
Doom's Wad file contains every single file of the game this includes levels and stuff. Because of that you weren't able to open it with wally. Quake's wad is probebly in the pak.(if quake has a wad at all) And duke nukem is just like doom.
Posted 18 years ago2006-03-25 16:28:46 UTC Post #170886
so there isnt any way to... unpack these and grab the textures?
Posted 18 years ago2006-03-25 17:39:06 UTC Post #170900
unless you are planning to recreate the olde levels, is there really any need for using such low-res textures anyways?
Archie ArchieGoodbye Moonmen
Posted 18 years ago2006-03-26 07:47:13 UTC Post #170986
they would give back some of the old doom-feeling for sure...
Posted 18 years ago2006-03-27 13:25:30 UTC Post #171149
Wally can open quake's paks and wads! :P It was made to do that, Hl1's paks was an addition.
Posted 18 years ago2006-03-27 13:28:07 UTC Post #171150
okay thanks Elon, at least I can put a few quake stuff in then
Posted 18 years ago2006-03-27 17:24:57 UTC Post #171183
I found some DN3D textures on my PC the other day. 6 of them just sitting out in the open area of my E:) Drive. So I made a DN3D wad. It looked shite. End of...

The quake ones may look good however.
monster_urby monster_urbyGoldsourcerer
Posted 18 years ago2006-03-27 20:26:03 UTC Post #171219
Guess who?! It's me!

Anyways, the best way to extract textures from doom and doom2 would be with XWE (eXtendable Wad Editor) You'll have to google for it, but it's by far the best. You can extract sprites, textures, sound, music, the works!
Posted 18 years ago2006-03-28 03:53:52 UTC Post #171255
Cool, thanks Pyroclasm! I needed that for one of my maps. I need a texture from Doom2, the one with the screaming deformed skulls! :badass:

Do you know where can I get a Quake 2 model(.md2) viewer?
Posted 18 years ago2006-03-28 06:58:23 UTC Post #171282
Google is your friend! :furious:

http://www.jawed.com/jawmd2/
monster_urby monster_urbyGoldsourcerer
Posted 18 years ago2006-03-28 08:42:52 UTC Post #171295
Err... thank you.

I hate google. I prefer yahoo.
Posted 18 years ago2006-03-28 09:12:33 UTC Post #171299
Yahoo...

Are you crazy? It has spyware in it and what not. Google doesn't.
Posted 18 years ago2006-03-28 10:26:33 UTC Post #171308
Google > Yahoo
Posted 18 years ago2006-03-28 11:49:56 UTC Post #171309
Erm, ... google is the spyware for the entire world's population.[/brain]

Using such old textures really ain't a good idea. Their resolution is about four times smaller than HL-textures.
And honestly, I even find HL?'s textures too low-res already. :o
Posted 18 years ago2006-03-28 12:02:22 UTC Post #171312
But that's because you're spoiled, Haz. You know it. ;)
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