The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
texture very weird
Created
20 years ago
2004-01-01 23:52:06 UTC
by
Jax
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-01-01 23:52:06 UTC
by
Jax
Jax
Posted
20 years ago
2004-01-01 23:52:06 UTC
Post #10128
ok it seems i have textured my map properly but wen i compile certain things turn black or a diff texture till u get close and then it show the right texture wen u r close
Jax
Andy
Posted
20 years ago
2004-01-02 00:08:41 UTC
Post #10132
Might be that the Maximum visible distance of your map is 4096, and your line of site inside the map is greater?
Check out
WyldThing
's post.
Andy
Jax
Posted
20 years ago
2004-01-02 00:21:04 UTC
Post #10137
ok let me compile my map to see..... (damn longness)
Jax
You must be logged in to post a response.