A physics experiment in HL2 Created 18 years ago2006-04-30 11:49:52 UTC by esmajor esmajor

Created 18 years ago2006-04-30 11:49:52 UTC by esmajor esmajor

Posted 18 years ago2006-04-30 11:49:52 UTC Post #177501
Built a room, some lighting, and was bored so I decided to create a pyramid of boxes...

Got out the crossbow and started shooting certain ones out...

I saw this and thought "What the hell???"

http://major.evilfreak.com/screens/phys1.jpg
http://major.evilfreak.com/screens/phys2.jpg
http://major.evilfreak.com/screens/phys3.jpg
http://major.evilfreak.com/screens/phys4.jpg
http://major.evilfreak.com/screens/phys5.jpg

As you can see, the 4 boxes are being balanced on ONE POINT of a box piece underneath

I wonder if the MythBusters would like to tackle THAT one LOL
Posted 18 years ago2006-04-30 11:51:41 UTC Post #177503
Funiest bug ever!
I wonder if the MythBusters would like to tackle THAT one LOL
LOL!
Posted 18 years ago2006-04-30 11:57:43 UTC Post #177506
Heh...Try putting Combine on top of each other...Crazy stuff.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-04-30 12:13:23 UTC Post #177509
Wow, it's just like the circus!
Posted 18 years ago2006-04-30 13:25:34 UTC Post #177515
Are you sure they're not stuck in eachother?
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-04-30 14:14:58 UTC Post #177520
MadCow... I don't believe they are.
Posted 18 years ago2006-04-30 14:20:29 UTC Post #177522
Cool.
Luke LukeLuke
Posted 18 years ago2006-04-30 15:26:50 UTC Post #177531
Heh, fun. :) Looks like the top crate almost hits the ceiling, perhaps that has some influence?
Posted 18 years ago2006-04-30 16:07:07 UTC Post #177535
Might also be the amount of physical objects in one view.
Happened to me when I made a house of physbox and blew it up.

I had to remove several peices during the explosion

[/theory]
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-04-30 21:19:31 UTC Post #177590
I like messing with the physics in the source engine....
Posted 18 years ago2006-05-01 06:32:55 UTC Post #177629
Mainly because they are utterly crap? The collisions on stuff are terrible.
Posted 18 years ago2006-05-01 06:48:19 UTC Post #177631
Erm, compared to a lot of recent games (the new Tom Clancy game springs to mind) the physics and the ragdoll engine in Source is pretty decent.
AJ AJGlorious Overlord
Posted 18 years ago2006-05-01 07:01:17 UTC Post #177635
Yes source physics are excellent compared to other games.
Posted 18 years ago2006-05-01 11:49:35 UTC Post #177685
It's good stuff in a relative way, but compared to how it could be in best case, it sucks.
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-05-05 11:55:41 UTC Post #178557
Before physics in any games get even close to "best case goodness", we're all going to have dedicated physics processors built onto our graphics cards.
Posted 18 years ago2006-05-05 12:42:50 UTC Post #178565
Which won't be too far in the future ;)

Roll on PPU!
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