Posted 18 years ago2006-09-07 11:40:03 UTCPost #195876
You could probably use the bird models and parent them to a giant, invisible, rotating brush in the sky to mimic a circular flight path of a gull/crow.
ED: Or you could go real complex and use an invisible train following a path with the bird model parented, but such an effect probably requires too much effort for a simple bird in CS:S.
Posted 18 years ago2006-09-07 15:26:05 UTCPost #195890
All you have to do is make a small brush into a func_tracktrain (Textured in NoDraw) then get the bird model and set it to a prop dynamic and parent it to the brush. Then set up the path. I did it in my DOD Source map.