Level fadeins, one time only? Created 20 years ago2004-01-15 15:57:52 UTC by Dark Phoenix Dark Phoenix

Created 20 years ago2004-01-15 15:57:52 UTC by Dark Phoenix Dark Phoenix

Posted 20 years ago2004-01-15 15:57:52 UTC Post #12174
Ive got a map which is a black room, which sets the scene for my game. The player is unconcious and text comes up as if it were his thoughts. I then chnage to my first level where im next to a bed and the level fades in as if hes just woken up, looks great. But what i want to do is have the level fade in just that once. You see the problem i got is that when i go back to my first level from the second the level fades in again. Obviously i dont want this.

Is there a way i can stop it from fading in again everytime i go back onto that map?

Thanks
Posted 20 years ago2004-01-15 16:25:04 UTC Post #12175
um.. at the very beginning, make an env_fade, and trigger it with a trigger_auto --- or something else,
now switch off the levelfadein (map props).. which should work only once ... hmm..
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