Posted 17 years ago2006-12-06 18:02:19 UTCPost #205246
I assume you're talking about the apparent lack of a ceiling? Looks like the engine is ignoring the brushes to me... press Alt+p and look at the compile log for error messages. If all else fails, upload it to the map vault under problem maps.
Posted 17 years ago2006-12-06 18:08:05 UTCPost #205247
nothing shows up in problems, compile log reports 2 "Leaf portals saw into leaf" but neither of them is anywhere near this ceiling. I've remade it twice. I'll try a fix I have in mind, if that wont help I'll upload it.
Posted 17 years ago2006-12-07 03:38:15 UTCPost #205288
It doesn't matter where they are. I made a map yesterday which had quite a few leaks, and this caused it to ignore some of the walls near the starting point. I managed to fix it later, but at the cost of sacrificing my map to an Allocblock:Full. Hopefully you won't get that.