Rumours of my death are greatly exaggerated
I know I haven't posted here in ageees, I've been busy, but between work crap I have been working feverishly on Day15.
And now I have a very odd problem.
I've got a fairly large outdoor area. It was fine, until the point I threw away the old skybox and installed a shiny new one.
Now, with the new skybox, I get wierd white and black polygons being rendered on the screen when you walk through certain places on the map. It happens very quickly - so for example if you are moving you will only see a quick white flash, and then it's all normal again. However you can fairly easily find spots to stand in the map where it happens constantly. I've found over a dozen places where it happens! Here are some examples of what it looks like:
Now, because the problem started when I changed the skybox, I figure it has to be the skybox which is causing the problem.
But, the new skybox took me ages, and looks nice apart from having this effect. I'd rather not have to make it all again.
Also, the problem only happens with a full compile. If I only run BSP, it never happens.
And, the FPS drops massively if you stand still in one of the problem spots. The swap buffers go through the roof.
I've gone through the compile log, no errors at all. Clean as a whistle. Hammer also reports no problems.
Anyone got any suggestions?
PS I can't wait to show you all Day15