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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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func_water_analog ?
Created
17 years ago
2007-03-07 00:53:29 UTC
by
TasteOfBlood
Forums
Source Engine Discussion
View Thread
Created
17 years ago
2007-03-07 00:53:29 UTC
by
TasteOfBlood
TasteOfBlood
Posted
17 years ago
2007-03-07 00:53:29 UTC
Post #215213
Hi, i want water in my map, so i thought id use this. My question is can i change the transparency of this so i can see through it or do i need to use a different method? thx
TasteOfBlood
RotatorSplint
Posted
17 years ago
2007-03-07 00:59:05 UTC
Post #215214
Just replied to your PM; check your inbox.
RotatorSplint
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