Coding Help: Clone NPC class? Created 17 years ago2007-08-20 08:41:52 UTC by KingDaniel KingDaniel

Created 17 years ago2007-08-20 08:41:52 UTC by KingDaniel KingDaniel

Posted 17 years ago2007-08-20 08:41:52 UTC Post #232486
I want to create a new NPC class for a character in my upcoming HL2 mod.
I?m hoping to be able to clone npc_citizen and use a new model and sounds with it.
(many HL1 mods like Azure Sheep did similar stuff in HL1)
However I can?t find any tutorials or websites to help me do this.
Can anyone point me in the right direction?
(My only net access is though my library right now so I?ll be a few days getting back to anyone)
Thanks.
Posted 17 years ago2007-08-20 11:46:01 UTC Post #232489
just replace the model in sounds in the mod's folder. (Make sure they use the same names as the original though!)
Posted 17 years ago2007-08-20 13:49:34 UTC Post #232496
no, he wants to clone it. He wants there to still be an npc_citizen as well as his new one.
Archie ArchieGoodbye Moonmen
Posted 17 years ago2007-08-23 08:47:20 UTC Post #232664
Hunter's right: I want to use npc_citizen (and all it's skins) as well as the new one (which will have a new model, same animations and different sounds).
Can anyone point me to a website that deals with this?
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