This is for a multiplayer map.
Let's say you have a prop_physics at the edge of a cliff, and it's pushed off to where it can't be retrieved. You'd like the players to still have access to this prop, because that's one less prop that can be tossed with the gravity gun if you don't get it back.
The prop just bounces off the sky texture, so the prop stays there. Forever. It's also not a breakable prop. How would I go about deleting and respawning a physics prop in such a case?
Being able to block physics props is an acceptable solution too, if anyone can tell me how.