func_wall turns into "world" Created 14 years ago2010-06-29 03:56:03 UTC by citizenx citizenx

Created 14 years ago2010-06-29 03:56:03 UTC by citizenx citizenx

Posted 14 years ago2010-06-29 03:56:03 UTC Post #282458
Hello. am finishing my de map, and have 1 problem. when I try to turn normal brush into func_wall it won't to turn into func_wall...Does anyone know what might cause this problem?
Posted 14 years ago2010-06-29 04:31:40 UTC Post #282459
What do you mean? Like you literally can't turn brushes into entities?
Posted 14 years ago2010-06-29 04:46:08 UTC Post #282460
I made brush, right click on it, choose func_wall in drop down list, made it to be solid-no lights, click X to close window, and when I click on that brush it is world ?!? I must say that I have been dealing with VisGroups, maybe that is cause of the problem. I copied that brush into new rmf do the same process, and everything is fine...but in my rmf I can't turn it to func_wall...
Posted 14 years ago2010-06-29 04:48:14 UTC Post #282461
What happens when you select the brush afterwards and press Alt+Enter to see its properties?
Posted 14 years ago2010-06-29 04:53:38 UTC Post #282462
Posted 14 years ago2010-06-29 05:12:42 UTC Post #282463
Weird error. Upload your rmf and ill try to fix it for you.
Skals SkalsLevel Designer
Posted 14 years ago2010-06-29 05:53:05 UTC Post #282464
De-press the ignore button. It's the button with 'ig' on it, next to the ungroup button.
I'll accept payment by money order.
Posted 14 years ago2010-06-29 06:01:31 UTC Post #282465
@Skals I was just uploaded zipped file, and as I was up to send U pp, Soup Miner solved my problem :)

@Soup Miner: You are GENIUS :D ty very very much !!! :D
Posted 14 years ago2010-06-29 06:07:42 UTC Post #282466
:walter:
Same thing happened to me years ago before I knew that you could even do that. Ignore is pretty much the greatest tool ever, though.
Posted 14 years ago2010-06-29 06:16:41 UTC Post #282467
lol fail.
Skals SkalsLevel Designer
Posted 14 years ago2010-06-29 06:53:23 UTC Post #282468
What is that tool for anyway? :)

i have never use it b4 :D
Posted 14 years ago2010-06-29 07:10:51 UTC Post #282470
If you have multiple brushes tied to func_wall at once, (or any other brush based entity) when you click the tool it ignored the entity and lets you edit each brush single handedly without forcing you to move it back to word. If you tie something to entity while using the tool the entity wont come up because of this, but it will be there once you exit the tool.
Skals SkalsLevel Designer
Posted 14 years ago2010-06-29 07:49:22 UTC Post #282471
I understand now, thank You :D
You must be logged in to post a response.