Need help with decals? Created 12 years ago2012-11-12 06:52:28 UTC by poorboy22 poorboy22

Created 12 years ago2012-11-12 06:52:28 UTC by poorboy22 poorboy22

Posted 12 years ago2012-11-12 06:52:28 UTC Post #310911
I've been reading through some tutorials about custom decals and have gained a bit of knowledge about it. I do need some help operating in Wally, though.

I understand how the palette works. I'm busy working with a blood decal but I'm having trouble getting it to be transparent. The colour of the blood is fine, it's the colour of the 'wall' behind the blood that shows up a light shade of red. I realize I need to replace the 'light red shade' to the pure white shade. What is the easiest way to do this? ( Hopefully not manually, that would take forever, haha (: )

-poorboy22
Posted 12 years ago2012-11-12 08:36:42 UTC Post #310912
When making decals, first construct the part of the image you want to be visible as one layer and the transparency as an other layer and simply insert it into the image.

As i remember, white back ground decals work in gray scale. So no transparency only color variation. (256 grays)

On the other hand, color decals require a full BLUE 255 background that has no interlacing, else the part of the image that isnt full BLUE 255 will be left as annoying blue squares in the image.
Stojke StojkeUnreal
You must be logged in to post a response.