Hammer 3.x (Goldsource) Couldn't find WA Created 10 years ago2014-10-28 15:03:02 UTC by Hebbocake Hebbocake

Created 10 years ago2014-10-28 15:03:02 UTC by Hebbocake Hebbocake

Posted 10 years ago2014-10-28 15:03:02 UTC Post #322160
Title says it all
Here is my compile log:
** Executing...
** Command: Change Directory
** Parameters: I:\Steam\SteamApps\common\Half-Life

** Executing...
** Command: Copy File
** Parameters: "C:\HL1 Map Files\RMF\test.map" "I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test.map"

** Executing...
** Command: C:\HL1MAP~1\COMPILER\hlcsg.exe
** Parameters: "I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test"

hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlcsg ---
Command line: C:\HL1MAP~1\COMPILER\hlcsg.exe I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test
Entering I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 6 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
50%... (0.00 seconds)

Warning: Wad file '\hl1 map files\wads\half-life\decals.wad' not found
Warning: Wad file '\hl1 map files\wads\half-life\halflife.wad' not found
Warning: Wad file '\hl1 map files\wads\half-life\liquids.wad' not found
Warning: Wad file '\hl1 map files\wads\half-life\xeno.wad' not found
Warning: Wad file '\hl1 map files\wads\half-life\zhlt.wad' not found
Error: Could not open wad file \hl1 map files\wads\half-life\decals.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Error: Could not open wad file \hl1 map files\wads\half-life\halflife.wad
Error: Could not open wad file \hl1 map files\wads\half-life\liquids.wad
Error: Could not open wad file \hl1 map files\wads\half-life\xeno.wad
Error: Could not open wad file \hl1 map files\wads\half-life\zhlt.wad

--- END hlcsg ---

** Executing...
** Command: C:\HL1MAP~1\COMPILER\hlbsp.exe
** Parameters: "I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test"

hlbsp 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlbsp ---
Command line: C:\HL1MAP~1\COMPILER\hlbsp.exe I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test
There was a problem compiling the map.
Check the file I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test.log for the cause.
--- END hlbsp ---

** Executing...
** Command: C:\HL1MAP~1\COMPILER\hlvis.exe
** Parameters: "I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test"

hlvis 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlvis ---
Command line: C:\HL1MAP~1\COMPILER\hlvis.exe I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test
There was a problem compiling the map.
Check the file I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test.log for the cause.
--- END hlvis ---

** Executing...
** Command: C:\HL1MAP~1\COMPILER\hlrad.exe
** Parameters: "I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test"

hlrad 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlrad ---
Command line: C:\HL1MAP~1\COMPILER\hlrad.exe I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test
There was a problem compiling the map.
Check the file I:\Steam\SteamApps\common\Half-Life\HFAL\maps\test.log for the cause.
--- END hlrad ---

Could someone help me
Posted 10 years ago2014-10-28 15:19:08 UTC Post #322161
Warning: Wad file '\hl1 map files\wads\half-life\decals.wad' not found

that's a weird path, try keeping and specifying the .wads in your HL directory where they belong and avoid using spaces in directory paths
Posted 10 years ago2014-10-28 20:42:16 UTC Post #322162
Dots and spaces should be avoided
rufee rufeeSledge fanboy
Posted 10 years ago2014-10-29 00:30:00 UTC Post #322163
I think Hammer assumes that your WAD files are on the same drive as your compile folder. Reference the WADs from your Steam common directory instead of from a different hard drive, and it should work. Spaces in the path are probably fine.
Penguinboy PenguinboyHaha, I died again!
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