The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_undergroundlab
by
The Mad Carrot
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Trigger_changelevel works only after reloading a save
Created
5 years ago
2019-09-22 15:25:55 UTC
by
deckenid
Forums
HL Engine Discussion
View Thread
Created
5 years ago
2019-09-22 15:25:55 UTC
by
deckenid
deckenid
Posted
5 years ago
2019-09-22 15:25:55 UTC
Post #343153
im working on a Half-life mod and on some maps the trigger_changelevel works only after i reload a save...
deckenid
monster_urby
Posted
5 years ago
2019-09-24 13:06:08 UTC
Post #343157
Not really a lot of information to go on. If you've got a couple of maps you can use to demonstrate this, upload them to the problem maps vault and somebody could take a look into it.
monster_urby
Goldsourcerer
2muchvideogames
Posted
5 years ago
2019-09-27 09:24:14 UTC
Post #343164
Add a trigger transition. Don’t just use trigger changelevel.
2muchvideogames
deckenid
Posted
5 years ago
2019-09-27 14:11:59 UTC
Post #343168
ok
deckenid
You must be logged in to post a response.