Half-Life: Direct edit of compiled BSP files Created 3 years ago2021-06-26 19:54:18 UTC by OtisIsAFatSecGuard OtisIsAFatSecGuard

Created 3 years ago2021-06-26 19:54:18 UTC by OtisIsAFatSecGuard OtisIsAFatSecGuard

Posted 3 years ago2021-06-26 19:54:19 UTC Post #345703
Hello,

I was working on entity replacements for maps, but i couldn't find anything to actually edit the game's BSP files with a simple text editor without having the map crashing, and there doesn't seem to be any official edit tools for BSP entities...

If anyone knows a program to directly edit BSP files without just decompiling the map for edits, i mean edit the entities propreties in the file?

Thanks in advance.
Posted 3 years ago2021-06-26 20:17:03 UTC Post #345704
BSPEdit allows you to edit entity data in bsp files. You'll need to be careful to keep the data properly formatted though. It also saves bsp files in-place, so it's a good idea to make backups first.
Posted 3 years ago2021-06-27 20:10:09 UTC Post #345707
oh, thanks, it's actually weird i couldn't find it...
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