$sequence "walk" {
"anims\walk"
ACT_WALK 1
{ event 1004 1 "common/npc_step1.wav" }
{ event 1004 10 "common/npc_step3.wav"}
fps 24
loop
LX
}
i used LY since my model faces the Y axis in blender, but it doesn't matter since neither LX, LY or LZ work on my animation.
here's the full .qc file:
// Created by Crowbar 0.71
// Stored modelname (without quotes): "valve/models/hungry_pumpkin.mdl"
$modelname "hungry_pumpkin.mdl"
$cd "."
$cdtexture "."
$cliptotextures
$scale 1.0
$bodygroup "studio"
{
studio "hungry_pumpkin"
}
$flags 0
$eyeposition 0 0 63
$cbox 0 0 0 0 0 0
$bbox 0 0 0 0 0 0
$sequence "walk" {
"anims\walk"
ACT_WALK 1
{ event 1004 1 "common/npc_step1.wav" }
{ event 1004 10 "common/npc_step3.wav"}
fps 24
loop
LX
}