Teleportation Sound Created 20 years ago2004-05-14 23:44:39 UTC by Dark Tree Dark Tree

Created 20 years ago2004-05-14 23:44:39 UTC by Dark Tree Dark Tree

Posted 20 years ago2004-05-14 23:44:39 UTC Post #27028
Sorry if this has been posted. I looked all over for it and couldnt find it. I need to have my teleport make a sound from where I leave AND arrive at. :
Posted 20 years ago2004-05-15 02:34:57 UTC Post #27049
Use two ambient_generics with the same names, they'll both go when you target that name.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-05-15 05:33:25 UTC Post #27068
: Hmm...

Just tick the "Play everywhere" flag
Posted 20 years ago2004-05-15 18:50:03 UTC Post #27170
but in target, I need to have the name of my destination
Posted 20 years ago2004-05-15 19:42:18 UTC Post #27177
u mean on the teleport? the destonation is the name of the info_teleport_destination.
Posted 20 years ago2004-05-15 21:52:51 UTC Post #27180
Argh! Seventh said I should target the ambient_generics! But with what? My target is my info_teleport_destination, like you said, and its name needs to be in the 'target' value. So how do I trigger both my teleport and both of the sounds at each end of the teleport? I messed around w. multi_managers for about 2 hours, trying to trigger sounds and teleport device.....my sounds work...the teleport works....but I can't use both at the same time? :o
Posted 20 years ago2004-05-16 02:23:03 UTC Post #27209
Place a trigger_multiple on top of the teleporter pad :)
Seventh-Monkey Seventh-MonkeyPretty nifty
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