TRY MY MAP PLEASE Created 20 years ago2004-08-15 04:27:12 UTC by Indy Indy

Created 20 years ago2004-08-15 04:27:12 UTC by Indy Indy

Posted 20 years ago2004-08-15 04:27:12 UTC Post #51104
:)
http://cariad.co.za/twhl/mapvault_map.php?id=1830
or
http://www.geocities.com/pristonpass

i realy need advice as to what to do with this map.
eg, game type "DM, CS, TF, etc...

please give it a try and let me know what you think.

thanks again...
Posted 20 years ago2004-08-15 05:02:57 UTC Post #51108
You forgot to include indy.wad - oops.

Overall, it looks good in terms of brushwork, I can't rate textures as they are nonexistent with no indy.wad.

There was one area, by the water, where sprites weren't being rendered correctly, and there was no trigger_hurt brush in another area to stop me from walking right out onto a sky brush.

It looks best suited to a DM map at the moment, and seems like it'd play well as one also. It's off to a good start.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-08-15 06:44:14 UTC Post #51130
oops im still kinda new to this.
ive updated the map and it should work fine now.
please try it again in all its glory. =]

ps does anyone know where a good place to host it would be as geocities sux.
Posted 20 years ago2004-08-15 10:50:34 UTC Post #51166
www.clickherefree.com has an excellent free hosting search engine.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-15 19:00:30 UTC Post #51278
http://www.directsoundradio.net/stuff/sleek.zip

its all updated and got a good host.
please try it in all its glory.

thanks in advance. :)
Posted 20 years ago2004-08-15 21:01:51 UTC Post #51284
I have to say, its looking well....sleek :P . Nice work.

I'd say this map has a decent future in deathmatch...it looks and feels like a DM map. Keep up the good work.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-08-15 23:21:45 UTC Post #51289
thank you very much,
once the textures all get edited seamlessly then it will look less blocky and more er, sleek :) . hammer has an odd way of changing my texture properties from world to face. mostly occurs when vert manip or cutting.
anyways thanks again for the positive feedback, I agree that dm would work nicely but isnt the map a little big for dm?
Posted 20 years ago2004-08-16 00:09:44 UTC Post #51290
Well it is large, yes, though Its definitely not suited best for 1v1 dm, for instance. It'd work better with 5 or 6 players, or more.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-08-20 04:36:46 UTC Post #52252
Bah I like Geocities nothing wrong with free Yahoo email and free 15mb site space.... why dont you like it? lol
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