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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
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triggering textured lights
Created
20 years ago
2004-08-20 12:06:57 UTC
by
Peace and LOve
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-08-20 12:06:57 UTC
by
Peace and LOve
Peace and LOve
Posted
20 years ago
2004-08-20 12:06:57 UTC
Post #52297
well, it does what it says on the tin ^
so, i've heard about it, but doesn anyone know any good tutorials or forum links on this subject, or know how to do it themselves? :
Peace and LOve
Seventh-Monkey
Posted
20 years ago
2004-08-20 13:01:20 UTC
Post #52303
http://collective.valve-erc.com/data/docs/1034150354-69206000/files/instructions.html
Seventh-Monkey
Pretty nifty
davideo59
Posted
20 years ago
2004-08-20 18:58:21 UTC
Post #52331
Well if your textlight has an off/on textures all you have to do is.... Have the buttons (or whatever ur usings) target the func_wall and the textlights will change to their conter-parts
davideo59
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