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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_alpestrine
by
Rimrook
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Texture solid with water
Created
20 years ago
2004-08-23 19:13:04 UTC
by
BeaMeR
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-08-23 19:13:04 UTC
by
BeaMeR
BeaMeR
Posted
20 years ago
2004-08-23 19:13:04 UTC
Post #53326
Everytime I texture a wall with !toxicgrn it wont stay a wall in game. I can walk through it and it makes water noises etc. How can I keep it a solid?
BeaMeR
RabidMonkey
Posted
20 years ago
2004-08-23 19:19:49 UTC
Post #53328
Put a clip brush over the top of it, as !liquid textures are always non-solid.
RabidMonkey
mapmapmapfapmap
BeaMeR
Posted
20 years ago
2004-08-23 19:28:57 UTC
Post #53335
thank you
BeaMeR
BeaMeR
Posted
20 years ago
2004-08-23 19:42:42 UTC
Post #53341
worked perfectly
BeaMeR
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