Beginner Question! Created 20 years ago2004-09-01 01:01:50 UTC by Dakion Dakion

Created 20 years ago2004-09-01 01:01:50 UTC by Dakion Dakion

Posted 20 years ago2004-09-01 01:01:50 UTC Post #55571
Hey guys. Im extremely new to making maps, and I wanted to know how you make a certain team spawn at one point and the other team at another. (I'v read quite a bit of tutorials on this site, so im...decent...at some of this)
Posted 20 years ago2004-09-01 01:13:45 UTC Post #55572
If you're mapping for Counter-Strike, info_player_starts spawn Counter-Terrorists, whilst info_player_deathmatch entities spawn Terrorists.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-09-01 03:42:57 UTC Post #55611
Read all the rest of the tutorials ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-09-01 04:54:22 UTC Post #55614
Posted 20 years ago2004-09-01 05:18:11 UTC Post #55623
What happens if im mapping for half-life? or is that not possible?
Posted 20 years ago2004-09-01 05:29:08 UTC Post #55630
oh its possible people mapped and still map (like me ;) ) for half life cause that game roolz

a lot of people who map for hl make map packs, mods wit stories to it

heres an example

http://cariad.co.za/twhl/mapvault_map.php?id=1838

very good map pack/mod thing

you can learn from it like i did! :D

habboi
Habboi HabboiSticky White Love Glue
Posted 20 years ago2004-09-01 05:33:00 UTC Post #55632
Teams in HLDM, right? Hm. Maybe someone uber1337 like Captain P'll know...
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-09-01 05:39:22 UTC Post #55635
It's not possible to have teams in half-life as far as i know.
Half-life mods may have teams but not half-life.
E.G.Counter-strike has the two teams.
I also don't recommend Habbois idea of making a mappack,
Hey guys. Im extremely new
Rule one Don't make mods till you have a knowledge of everyentity

What the hell do you mean by
oh its possible people mapped and still map
Of course people still map for half-life, it is porbably the no.1 game that people map for, including all the mods for it.
This is a half-life mapping site, why on earth would there be this site if no-one mapped for half-life?
Posted 20 years ago2004-09-01 06:28:49 UTC Post #55656
'What happens if im mapping for half-life? or is that not possible?'

well i put 'oh its possible, people mapped and still map'

what i mean is that sum people used to map for half life but now map for cs, sven etc

whereas a lot still map for hl

im just answering his question! :D
Habboi HabboiSticky White Love Glue
Posted 20 years ago2004-09-01 07:19:53 UTC Post #55670
uber1337.....;)
Posted 20 years ago2004-09-01 07:25:59 UTC Post #55673
It's the
possible
that gets me, look how many maps there are in the map vault lol, it's so obvious that no-one maps these days.
:P
Posted 20 years ago2004-09-01 07:41:06 UTC Post #55687
http://collective.valve-erc.com/index.php?ent=info_player_deathmatch

"When the info_player_deathmatch entity is used in a teamplay level, you can set it's Master value to the name of a game_team_master entity to define it as being part of a team."

http://collective.valve-erc.com/index.php?ent=game_team_master

"The game_team_master acts as a team-based master or relay."

Sounds like HLDM Teamplay is possible... I'll leave it to you to test it though, as I'm at school right now. Having fun with mapping on an USB-stick... :P
Posted 20 years ago2004-09-01 08:48:32 UTC Post #55723
I know it's possible.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-09-02 13:32:24 UTC Post #55959
Posted 20 years ago2004-09-03 11:53:11 UTC Post #56183
HLDM teams are possible, but its a server option and works with the player's model to set teams and doesn't have anything to do with the spawn points.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 20 years ago2004-09-03 20:47:12 UTC Post #56386
Please do NOT set the models for the teamplay aspect of Halflife. Let the server do that. If you do, your map won't be used very much for that. Let me give you an example:

Bridge22 is a popular HL multiplayer map. Whoever made it assigned "scientist" and "grunt" to be the default models in teamplay. So we were running along in our 3 map match when Bridge22, the second map in the rotation, starts up. Now our teams are no longer our clan models. We are scientists and grunts. We had to cancel the match and replay it at a later date, without Bridge22.

If I ever set the server up to for teamplay, I have to leave Bridge22 out of the cycle. The mp_teamplaymodels cvar must be set in the server.cfg but they don't override the map's settings. Maybe with STEAM, it would. But it's just better all around to leave that up to those who wish to play your map as a teamplay map.

Valve should have decided to make this map specific or server specific... not both. Mappers who spawn teams for Halflife maps are defeating their own intentions of having a nice teamplay map.
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