Ok, here's my problem. In my map, there's a fire alarm in an office, just for kicks. You break the glass, it triggers a multimanager that runs all the stuff for the alarm. There's another button that deactivates the alarm I want it so that will only work when the alarm is on, so I've used a multisource to try to accomplish that. The button turns the alarm off no problem, but the thing is is that it's still working just like a regular button, i.e. it can turn the alarm on if it's off. I've mastered the button to the multisource, but it didn't fix the problem. Help!