A selection problem.. sigh.. Created 20 years ago2004-11-08 14:32:39 UTC by Archie Archie

Created 20 years ago2004-11-08 14:32:39 UTC by Archie Archie

Posted 20 years ago2004-11-08 14:32:39 UTC Post #72229
HEY FOLKS! ITS THE GUY YOU LOVE TO HATE, HUNTER!!!
anyhoo, i have a very high-detail map and it takes forever to compile so i decided i would cut a few things and make a few brushes into entities.. that sort of thing.. So i have lots of curves and wheels and i would like to select them all and do something simple like func_wall.. however, it would take me a good hour to select them all.. >:( is there a way i can select JUST brushes with no entities.. like select all non-entities.. does that make sense? :confused:
Archie ArchieGoodbye Moonmen
Posted 20 years ago2004-11-08 15:58:27 UTC Post #72235
oooooooh... wow.. im thickass. thanks.. whoever u are.
Archie ArchieGoodbye Moonmen
Posted 20 years ago2004-11-10 17:18:40 UTC Post #72539
..omg yea it does... with all the entities hidden, you cant select them. So by selecting everything in the map (entities hidden) you have all your brushes.
fool..
Tetsu0 Tetsu0Positive Chaos
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