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multi-textured brushes
Created
21 years ago
2003-10-27 11:08:01 UTC
by
ZombieLoffe
Forums
HL Engine Discussion
View Thread
Created
21 years ago
2003-10-27 11:08:01 UTC
by
ZombieLoffe
ZombieLoffe
Posted
21 years ago
2003-10-27 11:08:01 UTC
Post #3396
how do you make different textures on different sides on a brush ? for example a box should be white on 1 side blue on another and so on
how?
ZombieLoffe
NinjaGrinch
Posted
21 years ago
2003-10-27 14:44:55 UTC
Post #3428
Use Hammer's Texture Application tool. Read about it in Hammer's reclusive help File: Help>Help Topics>User's Guide>Texturing Solids.
Also, I would highly recommend the
'In the Beginning' tutorials
on this site.
NinjaGrinch
NinjaGrinch
Posted
21 years ago
2003-10-27 14:48:46 UTC
Post #3429
WAIT A SECOND!
Zombie, you know about creating rotating lights, but you don't know how to texture a brush!?!?!
Did I misunderstand your question??
NinjaGrinch
Jobabob
Posted
21 years ago
2003-10-27 16:22:25 UTC
Post #3446
I think he wants everyone to tell him how to do everything in his map, as he does each bit
Jobabob
ZombieLoffe
Posted
21 years ago
2003-10-27 16:41:41 UTC
Post #3458
um yeah, i know how to texture brush, but how to texture it differently from side to side? is that like n00b-knowledge?
and jobabob right btw
ZombieLoffe
ZombieLoffe
Posted
21 years ago
2003-10-27 16:42:55 UTC
Post #3459
an grinch i've read countless tutorials describing different things ,from sequences to "creating a box", so i have a little different experiences
ZombieLoffe
Blak`Hawk
Posted
21 years ago
2003-10-29 14:07:14 UTC
Post #3568
select the box and ungroup it... then add the textures to the individual sides...
if that doesnt work..... make the brush hollow with a thickness of 2 and then ungroup it...
hope this helps.....
Blak`Hawk
ZombieLoffe
Posted
21 years ago
2003-10-29 14:23:19 UTC
Post #3569
you cant ungroup a box... a hollowed box but not a box...
ZombieLoffe
NinjaGrinch
Posted
21 years ago
2003-10-29 14:41:55 UTC
Post #3573
JOKE
yes you can ungroup a box! Just open up the .map file in notepad and manually delete all the sides of the box except one, then open the .map in Hammer. Too bad it won't compile
NinjaGrinch
ZombieLoffe
Posted
21 years ago
2003-10-30 08:45:22 UTC
Post #3631
ooo really smart
ZombieLoffe
Seventh-Monkey
Posted
21 years ago
2003-10-30 09:10:59 UTC
Post #3635
yeah: excellent idea; give the man a medal
Seventh-Monkey
Pretty nifty
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