CS 1.6 map compatibility Created 19 years ago2005-01-21 13:20:35 UTC by J.C J.C

Created 19 years ago2005-01-21 13:20:35 UTC by J.C J.C

Posted 19 years ago2005-01-21 13:20:35 UTC Post #84847
without talking about processor and fps, is it possible a CS1.6 map can run on a comp and crash on an other ? why ?
Posted 19 years ago2005-01-21 13:28:51 UTC Post #84850
Probably not, the crashing errors would most likely be due to bad memory or an insufficient processor.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-01-21 17:17:46 UTC Post #84929
then there aren't any matter of video cards or something like that ? if my map is running on my comp, it will certainly run on any comp over the world, and if it crash while loading (see my "allocbloc:full" topic), nobody will be able to load it, right ?

I must fix that damn error :| ...
Posted 19 years ago2005-01-21 18:09:31 UTC Post #84936
If it runs on your computer fairly well, it should run on everyone else's computer, correct. Their Framerate, though, depends on their hardware.
RabidMonkey RabidMonkeymapmapmapfapmap
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