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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Spirit
Created
19 years ago
2005-03-15 18:39:22 UTC
by
ZeG
Forums
Source Engine Discussion
View Thread
Created
19 years ago
2005-03-15 18:39:22 UTC
by
ZeG
ZeG
Posted
19 years ago
2005-03-15 18:39:22 UTC
Post #97160
When i make the spirit "materials/sprites//light_glow03.vmt" its black around it! How can i get only the glow?
ZeG
Luke
Posted
19 years ago
2005-03-15 23:39:13 UTC
Post #97210
render setting: additive
render amount: 255
I think thats it.
Luke
Luke
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