![:x](http://192.241.182.11/images/smilies/angry.png)
so...what the hell is wrong?I tried 5 times and the map's compiling is so slow that I'm gonna go crazy
help me!!!
![:confused:](http://192.241.182.11/images/smilies/confused.png)
Created 19 years ago2005-04-07 15:07:11 UTC by
Sajo
Name: landmark1 (example)
2 trigger_changelevel brush entities in each map.
Name: tomap2
New map name: map2
Landmark name: landmark1
2 trigger_transition brush entities in each map.
Name: landmark1 (landmark's name)
2 landmarks entities in each map with the same name.I did all of them except the transition stuff and I didnt named the level changes is that really a problem
Name: landmark1 (example)
2 trigger_changelevel brush entities in each map.
Name: tomap2
New map name: map2
Landmark name: landmark1
2 trigger_transition brush entities in each map.
Name: landmark1 (landmark's name)
What exactly is going wrong?
I did all of them except the transition stuff and I didnt named the level changes is that really a problemI think that could be the problem...you didn't name the level changes (the trigger_changelevel, I'm assuming). You might have to name them.
what is the problem?! does it crash? do you get stuck? is compiling taking too long?can you read? VOX
get rid of the transitions, that should be what is causing the problem.but Rimrook said that you need it?! :