func_rotating [closed] Created 19 years ago2005-05-10 04:58:29 UTC by esmajor esmajor

Created 19 years ago2005-05-10 04:58:29 UTC by esmajor esmajor

Posted 19 years ago2005-05-10 04:58:29 UTC Post #108705
I want to rotate a camera... anyone know how to do this?
Posted 19 years ago2005-05-10 05:10:57 UTC Post #108707
Wow - It seems the more I explore the more I figure out - you can close this thread.

For those who havent figured it out...

place a "point_camera" in your map, give it a name such as...... "cam"

place a brush (preferrably with it's handle lined up vertically with the cam's handle (little x) ) directly under it, and call it "rotate" (or anything else)... give it the "nodraw" texture and it will not show up, but still serve it's purpose.

You HAVE to designate in the point_camera options under "parent" the name of the brush underneath.

Of course place your monitor somewhere, and watch it rotate :)

Now if anyone knows of an easier way of doing this, please feel free to let me know.
Posted 19 years ago2005-05-10 06:54:26 UTC Post #108710
Yeah, that's probably the easiest way to do it. :)

Perhaps you should research a bit before you post, eh. ;)

:D
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