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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_undergroundlab
by
The Mad Carrot
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Wireframe is driving me NUTS!
Created
18 years ago
2005-07-04 07:23:10 UTC
by
The Killer
Forums
Source Engine Discussion
View Thread
Created
18 years ago
2005-07-04 07:23:10 UTC
by
The Killer
The Killer
Posted
18 years ago
2005-07-04 07:23:10 UTC
Post #118515
Just started mapping for HL2 and i cant get the flippin' camera mode off of bloody wireframe
I am scared press some buttons cause the last time i done tht with this problem in Hammer 3.4 i totally trashed it
The Killer
Habboi
Posted
18 years ago
2005-07-04 07:56:05 UTC
Post #118519
right click camera mode and select polygon or something similar.
Habboi
Sticky White Love Glue
RabidMonkey
Posted
18 years ago
2005-07-04 18:23:53 UTC
Post #118647
Left-Click Camera -> 3D Textured to be accurate.
RabidMonkey
mapmapmapfapmap
[VDC] Rad Brad
Posted
18 years ago
2005-07-05 21:12:21 UTC
Post #118970
And that is the word "Camera" in the upper corner of the window...
[VDC] Rad Brad
Snpbond
Posted
18 years ago
2005-07-05 21:45:13 UTC
Post #118971
of the 3d window, right click on it and click on 3D textured
Snpbond
RabidMonkey
Posted
18 years ago
2005-07-06 03:46:59 UTC
Post #118990
I think he has more than enough information now :]
RabidMonkey
mapmapmapfapmap
Habboi
Posted
18 years ago
2005-07-06 05:15:31 UTC
Post #119001
Oh no he doesn't
He has to dodge the evil particles of sub atomic mass which protect the layered skin on the camera...;)
Habboi
Sticky White Love Glue
[VDC] Rad Brad
Posted
18 years ago
2005-07-07 18:46:08 UTC
Post #119515
Better more info than less info.
[VDC] Rad Brad
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