Leaks and Entity Limits Created 19 years ago2005-07-25 07:13:04 UTC by AlexPM AlexPM

Created 19 years ago2005-07-25 07:13:04 UTC by AlexPM AlexPM

Posted 19 years ago2005-07-25 07:13:04 UTC Post #123374
Hi,

Does anyone know the maximum number of entities that you can have in a map? I've tried (and failed) to find it on the forums.
Is this limit affected by whether or not you have a leak in the level? When I have a leak and try to add an extra entity the map crashes when I try to load it. If I get rid of the leak it works ok- I was just wondering if anyone else has experienced this or if there is another reason for it crashing?

Also my map seems to compile a lot quicker if there is a leak in it. Does this happed to anyone else or does anyone know why this is?

Thanks
Posted 19 years ago2005-07-25 07:37:51 UTC Post #123380
It compiles quicker because VIS and RAD don't run. That's not the way to quick compile ? just turn off VIS and RAD when compiling.

The maximum entity limits are listed here.
Seventh-Monkey Seventh-MonkeyPretty nifty
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